Microsoft ITM

Keeping great talent in-house

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Microsoft lacked a centralized way for employees to explore internal roles, so people often left for growth opportunities elsewhere. I led UI/UX design for the Internal Talent Marketplace, a platform built to keep that talent in-house by making internal mobility effortless.

Role
Lead Product Designer
Years
2022
Scope
UI/UX Design, Strategy
ITM — opportunity discovery
ITM — employee profile

Challenge

Moving internally within Microsoft was slow and difficult, so when employees wanted to grow, leaving was often easier than staying. The challenge was to make internal mobility fast and easy enough that employees could find their next role inside the company instead of leaving to find it.

Impact

$0k+ Saved

Per Internal Move

0% Lower

Attrition Risk for Employees

$0 Million

Saved in Hiring Costs per 500 Placements

Collaboration

As the lead product designer, I worked closely with product managers, engineers, and researchers, mapping how employees discover and act on opportunities and aligning the experience with both user needs and technical realities, then carried the work through to a clean engineering handoff.

Understanding the Need

ITM had to work for three different groups. Employees wanted a real path to grow without leaving, managers wanted to close skill gaps on their teams, and Microsoft wanted to cut the cost of attrition. The design had to serve all three.

Group 1

Microsoft Employees

  • Better ways to find new, compelling opportunities

  • Clear, credible, actionable path to achieve career and growth goals

  • Assurance that MSFT is the best place to prepare for the future

Group 2

Microsoft Managers

  • Help employees learn and grow

  • Analytics to understand, react to team skills gaps

  • Efficient approach to growing/acquiring needed team skills

Group 3

Microsoft Corporation

  • Reduce high cost of attrition

  • Analytics to understand organization’s skills gaps

  • Support perception that MSFT is the best place to prepare for the future

Research & Planning

Working with engineering and business partners, I mapped how employees move from discovering opportunities to understanding fit and taking action. That work exposed breakdowns in how information, guidance, and actions connected, shaping a flexible system, organized around opportunities, career planning, and progression, that stayed clear and navigable for both employees and managers.

Research & planning — opportunity flow map

Initial Wireframes

These wireframes served as the starting point for the project, establishing the core structure and user flows. As feature requirements evolved during the process, the design adapted to meet changing needs while maintaining the foundational experience.

ITM initial wireframes

Design Directions

I explored three design directions that would work as both a Teams app and a web experience, each with different levels of visual detail: mild, medium, and spicy. I put all three in front of stakeholders and colleagues and collected feedback on each.

Design direction — mild
Design direction — medium (chosen)
Design direction — spicy

Choosing a Direction

I gathered feedback on all three directions from stakeholders and users, then sorted it into the positives and negatives for each. Weighing the positives and negatives side by side made the choice clear.

Mild

Mild direction — familiar profile layout on standard components

Positive Feedback

Familiar layout, zero learning curve

Easiest build, fully standard components

Negative Feedback

Looks too much like a legacy tool

Layout doesn't scale/resize as well

Medium (chosen)

Medium direction — the chosen balance of personality and utility

Positive Feedback

Right balance of personality and utility

Scales well without breaking hierarchy

Translates cleanly between Teams/Web

Negative Feedback

Slightly more build effort than mild

Spicy

Spicy direction — the most visually distinctive of the three

Positive Feedback

Most modern and visually distinctive

Strongest first impression in demos

Negative Feedback

Accessibility concerns with text over gradients

Hardest to maintain across both platforms

Key Experiences

ITM home

Colleague Feedback

Feedback from leaders and partners I worked with on the project, shared during performance reviews.

A great attitude through the ITM project. These projects are often amorphous with limited boundaries to work within. You handled yourself well through the churn to deliver excellent output and build trust with your peers.

Microsoft

Principal Design Manager

Microsoft

I love your bias toward action, and the fact that you couple it with good work is fantastic. You’ve done a great job at the beginning making sure you are clear on what we’re doing, why, for whom.

Microsoft

Studio Director, MSD

Microsoft