Microsoft Give
Working at Microsoft, I helped launch ‘Give vNext,’ a charity platform that connects over 200,000 employees to a world of giving. As the primary designer on the platform, my role was to create an intuitive user experience and user interface, making charitable contributions easy and fostering a spirit of giving within the company.
- Role
- Lead Product Designer
- Years
- 2024
- Scope
- Strategy, UI/UX Design, Branding


Challenge
The charitable giving experience at Microsoft was buried in clunky, super outdated tools, making it hard for employees to participate and easy to miss entirely. I helped launch ‘Give vNext,’ a platform built to make giving simple, personal, and a larger part of company culture.
Impact
$0 Million
Raised Through the Platform
0+
Nonprofits Supported
0k+
Users
0+
Volunteer Hours Scheduled
Collaboration
As the lead designer, I collaborated directly with business stakeholders, product management, and software engineers, working to align the platform’s financial and participation goals with a tight engineering timeline while keeping the user experience at the center.
Key Experiences

Key Experiences

Landing Page
As part of the landing page redesign, I introduced a profile feature so employees could build their philanthropic identity, and a ‘My Actions’ section that surfaces the actions each user is most likely to take, making giving feel personal and immediate from the moment they arrive.

Volunteer Hub
I designed the ‘Volunteer Hub’ to make volunteer opportunities easy to find and act on. They’d previously been too buried, so I created a dedicated space that brings them forward, increasing visibility and participation.

October Give
October is Microsoft’s biggest giving season, and the goal was to turn that moment into real participation. I designed the ‘October Give’ page as a focused, high-visibility experience that spotlights seasonal campaigns and gives employees an obvious, easy way to get involved.

Mobile Experience
Mobile was overlooked in the previous platform. I designed proper mobile layouts for every key page, purposely built for the phone rather than scaled down from desktop.
Design Process
The UX strategy evolved alongside the project. As business goals and engineering constraints shifted, I reworked the wireframes through several different iterations, applying user research we conducted to validate decisions and keep the design anchored to what employees actually needed.
Notifications
I designed the platform’s Outlook and Teams notification systems to reach employees where they already work. By surfacing reminders and campaign announcements directly in their inbox and chat, the platform drove higher participation and engagement across giving campaigns.

Handoff
To support the platform long-term, I built a component library that lets the business and engineering teams manage and update content on their own, without introducing visual drift over time. It gave them a reliable, consistent foundation to keep the experience on-brand well after handoff.
Experiencing Platform Results in Person
I got to enjoy the results of the platform in person while attending the Microsoft 5K race, where over 2,000 people signed up to participate through the platform I designed.


